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Welcome

Welcome to the online Portfolio of Evyn 'azmodai' Shuley. This site contains a host of information regarding my professional experience as a game designer and level designer, a collection of videos and images from projects i've worked on and some professional information about myself. I have broken the site into five distinct categories and a link.

Home: This page
Professional: Commercial projects and released titles I have been involved with.
Community: In my spare time I have created content for community projects or online games, this is a catalogue of the content.
About: Short biography and information regarding myself
Resume: Contact details, my skills, my professional and non professional experience
Blog: The off-site blog of azmodai.com. There i keep Ideas, unfinished designs and scenarios

Employment

I am currently seeking full time employment as either a Game Designer or Level Designer in the Sydney area. I am also interested in freelance projects, paid mod work or online collaborations.

ABC's Good Game Link

For those interested in the Good Game game design interview I was a part of, the link to the segment is below http://www.abc.net.au/tv/goodgame/video/default.htm?pres=20090420_2030&story=9

Contact

I can be contacted via email - azmodai@gmail.com or mobile phone on +61 449 219 424

Game Connect 09 & Heroes Over Europe Post Mortem

Heroes Over Europe is the most recent game I shipped in late 2009. It was an epic project to get out the door and as the video below reveals one of the major contributing factors to the demise of Transmission Games. I have included it below as I found a lot of insight into the potential pitfalls of a game development project. I have included the first part of the series (there are 7 videos) below.

A big thanks to those over at tsumea.com who recorded the keynote speech.

 

Latest News

I've recently put the community page back in. A lot of the descriptions I feel are a bit out of date and could use a re-write. I also need to fire up a lot of my older content and take better screenshots (particularly some action shots) and some videos to show these levels in action. Being a community modder and designer played a large part in my development into a professional Game Developer. - Evyn

 

 

 

 

 

 

 

 

 

 

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